Greetings, fellow SGI enthusiasts!
This is the place for us to discuss SGI hardware, software, emulation
and porting. No holds are barred - all kinds of SGI related discussion
is welcome. We share knowledge, debug stuff together and aim to get
stuff working. The other services provided include a Wiki for
archiving the collective wisdom, a boundless disk surface to share
binaries we've gotten to run, and finally a Discord chat room.
Vintage computing in general obviously isn't alien to us - probably
not for you, either. That's why we've got forums for non-SGI stuff as
well so you can discuss your favourite piece of computing awesomeness
from bygone days with us.
Also, we are human beings, just like you - and if you aren't, that's
even more cool! There's more to life than just hacking on stuff, and
that's why at the offtopic subforum we get to know each other and
discuss whatever topics we like in a friendly and respectful
atmosphere.
This is the place for us to discuss SGI hardware, software, emulation
and porting. No holds are barred - all kinds of SGI related discussion
is welcome. We share knowledge, debug stuff together and aim to get
stuff working. The other services provided include a Wiki for
archiving the collective wisdom, a boundless disk surface to share
binaries we've gotten to run, and finally a Discord chat room.
Vintage computing in general obviously isn't alien to us - probably
not for you, either. That's why we've got forums for non-SGI stuff as
well so you can discuss your favourite piece of computing awesomeness
from bygone days with us.
Also, we are human beings, just like you - and if you aren't, that's
even more cool! There's more to life than just hacking on stuff, and
that's why at the offtopic subforum we get to know each other and
discuss whatever topics we like in a friendly and respectful
atmosphere.