I'm pondering releasing this scene as "Uncle Nick's Cray Test.blend", for testing high end computers. (Although every vertex in this scene was placed using the Tezro, the final output unfortunately won't be able to be rendered on any SGI that I know of!)
It's currently taking +- 45 minutes to render this single frame on my Mac! (This machine took 4 seconds to render test.blend, which takes 1 minute and 6 seconds to render on my Tezro!)
I'm currently only using one external texture in the scene (Concrete for the rear wall) and I need to find out if Blender is able to store such a file in the .blend file, thus allowing it to be transportable?
I still need to add the Cray logo and some other finishing touches, but here it is:
The .blend file has also become rather large: (So this could also be a bit of a problem!)