O2 Video texture, example or documentation?

Dacobi

Member
Oct 13, 2021
42
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Denmark
openme.gl
Hi

Does anyone know where to find the source the the O2's dmTexCube demo?
Or any other source or documentation showing the O2's real-time video as texture feature?

I'm guessing there's some API or OGL extension to setup the video frames as textures.
Or do you just decode the frames manually and update the texture?
 
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Docter60

New member
Jun 25, 2022
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Maryland
www.github.com
The dmTexCube src can be found on the "SGI General Demos 1 of 2 (05/2001)" disc on jrra.zone. The src code is in the demos_O2.sw.src sub-package and after installation the path to the code will be "/usr/share/src/demos_O2/dmtexcube".

I believe the SoDMBufferVideoEngine plugin also supports movie file streaming through another implemented class. The documentation and src for that is also installed from the sub-package and can be found at "/usr/share/src/demos_O2/lib/SoDMBufferVideoEngine". Docs are in html.
 
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