This is a summary of the work I've done on this scene up until this point:
I started working on this a while ago and this is as far as I got with the lighting setup for the object in question before I started Fallout 4, so it will have to wait for now, but this is going to be my next scene: (Extremely early in the build process though!)
This is the beginning of one of the assets to be used in the scene and the scene will definitely end up being the most complex I've created to date!
Hint: It's a pivotal set from a movie released in the 90's involving allot of graphics generated on SGI machines.
This is the beginnings of the “mainframe” from “The Lawnmower Man”.
I have captured enough still images of the main lab featured in the movie, to be able to reproduce it with reasonable accuracy.
Here's a little more progress on this! (This is eating into my gaming time!!!)
I'm going to build "the lab" at VSI up completely, asset by asset, the gyroscopes will be next!
Here's some more progress! (It's now starting to become a bit more recognisable!!!)
I'm just about done with the mainframe:
I've now made a start on the Gyro's:
I'm almost done with the gyro's, next I'll import them into the scene with the mainframe and give them texture:
They're now textured:
It's starting to take shape slowly!!!
Today Made a start on the multimedia setup and created the floor and messed around with lighting a bit.
It's amazing what you learn about something while modelling it. (The speakers in the scene are not symmetrical about their lateral axis, indicating that they more than likely employed some kind of direct/reflecting technology, typical of Bose speakers!)
Here's where I am at this point, still a long way to go, but it's starting to look like something!
Tonight I started on the environment for the scene:
That's it for today, it's probably about 65% complete at this point.
Optimising the lighting in a scene like this is rather time-consuming on a slow machine like the Tezro, as every time I make a change, it takes me about 30 minutes to see the result!
I think I've almost optimised the lighting setup, and these are pretty much the settings I'm going to continue with:
Now onto the VR helmets with their fibre optic linkups and the completion of the multimedia station.
Here's one last adjustment before I move on with the build:
I started working on this a while ago and this is as far as I got with the lighting setup for the object in question before I started Fallout 4, so it will have to wait for now, but this is going to be my next scene: (Extremely early in the build process though!)
This is the beginning of one of the assets to be used in the scene and the scene will definitely end up being the most complex I've created to date!
Hint: It's a pivotal set from a movie released in the 90's involving allot of graphics generated on SGI machines.
This is the beginnings of the “mainframe” from “The Lawnmower Man”.
I have captured enough still images of the main lab featured in the movie, to be able to reproduce it with reasonable accuracy.
Here's a little more progress on this! (This is eating into my gaming time!!!)
I'm going to build "the lab" at VSI up completely, asset by asset, the gyroscopes will be next!
Here's some more progress! (It's now starting to become a bit more recognisable!!!)
I'm just about done with the mainframe:
I've now made a start on the Gyro's:
I'm almost done with the gyro's, next I'll import them into the scene with the mainframe and give them texture:
They're now textured:
It's starting to take shape slowly!!!
Today Made a start on the multimedia setup and created the floor and messed around with lighting a bit.
It's amazing what you learn about something while modelling it. (The speakers in the scene are not symmetrical about their lateral axis, indicating that they more than likely employed some kind of direct/reflecting technology, typical of Bose speakers!)
Here's where I am at this point, still a long way to go, but it's starting to look like something!
Tonight I started on the environment for the scene:
That's it for today, it's probably about 65% complete at this point.
Optimising the lighting in a scene like this is rather time-consuming on a slow machine like the Tezro, as every time I make a change, it takes me about 30 minutes to see the result!
I think I've almost optimised the lighting setup, and these are pretty much the settings I'm going to continue with:
Now onto the VR helmets with their fibre optic linkups and the completion of the multimedia station.
Here's one last adjustment before I move on with the build: